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Cannon room.
The cannon is primed. The doorway to the south is shut off by a robust door.
*
put sphere in cannon
You place the sphere into the cannon. The cannon is now loaded and primed.
*
i
You are wearing the following:
the earring and the crown.
You are carrying the following:
the garnet1, the conch, the baton, the wafer0, the key10, the croquet
mallet, the cardboard box0, the oracle and the parasol0.
Weight carried: 8kg 184g/100kg.
Objects carried: 11/12.
*
wave baton
Baton dropped.
You feel a sudden, painful electric shock from the baton, which makes it fall
from your hand. Moments later, everything goes black, and you feel like your
stomach has been sucked out. An instant afterwards, your surroundings swirl
about you, and you rematerialise...
Galley.
A violin bow has been put here. A smallish, wooden sailing dinghy, only large
enough for one person, has been left here.
*
take bow
Bow taken.
*
i
You are wearing the following:
the earring and the crown.
You are carrying the following:
the bow, the garnet1, the conch, the wafer0, the key10, the croquet
mallet, the cardboard box0, the oracle and the parasol0.
Weight carried: 9kg 124g/100kg.
Objects carried: 11/12.
*
up
Captain's cabin.
A framed, ancient chart lies here. An inky quill has been left here. A burning
fire brand is here. The log of Captain Kate is here!
*
take brand
Lit brand42 taken.
*
wave bow
Bow dropped.
You feel a sudden, painful electric shock from the bow, which makes it fall
from your hand. Moments later, everything goes black, and you feel like your
stomach has been sucked out. An instant afterwards, your surroundings swirl
about you, and you rematerialise...
Cannon room.
The cannon is loaded and primed. A conductor's baton lies on the floor. The
doorway to the south is shut off by a robust door.
*
take baton
Baton taken.
*
ignite cannon
Your spell doesn't work. Wait until you're an enchantress...
*
light fuse with brand
The cannon goes off!
Out from the end of the cannon flies a projectile, which smashes the robust
door to smithereens. When the smoke clears, there is a clear opening to the
south. Naturally, nothing remains of either projectile or door for you to
salvage.
*
s
Fountain room.
An unmistakable sense of magic pervades this small room. In one corner is a
marvellous fountain, sprinkling sparkling water six feet into the air. To the
north is an opening to a larger room, but there are no other exits. The
fountain glows blue with its magical power. Transcribed below it are the
words: "Enter me and know.".
*
enter fountain
The fountain changes colour from blue to yellow, and you suddenly feel more
relaxed, confident, and sure of yourself than you did before you entered...
You have completed a Task. This makes a total of 1.
(Persona saved on +100 = 7,966).
(Persona saved on +450 = 8,416).
You get drenched in the water.
The lit brand42 is now unlit.
The wafer0 becomes soggy and crumbles to pieces.
The cardboard box0 reacts badly to its sudden drenching, getting sodden and
soggy up to the point when it suddenly disintegrates...
The parasol0 reacts badly to its sudden drenching, getting sodden and soggy up
to the point when it suddenly disintegrates...
*
smile
OK, Dianne the princess superheroine smiles.
*
n
Cannon room.
The cannon is unloaded and unprimed.
*
i
You are wearing the following:
the earring and the crown.
You are carrying the following:
the baton, the unlit brand42, the garnet1, the conch, the key10, the
croquet mallet and the oracle.
Weight carried: 5kg 780g/100kg.
Objects carried: 9/12.
*
Suddenly, you sniffle.
*
n
Passage.
*
sleep
ZZZzzz...
*
You are too alert to sleep any longer. You have just woken up!
Your stamina is 100.
(Persona saved on 8,416).
Auto-reset initiated, you have 120 seconds to finish up. No further warnings
will be issued!
*
Suddenly, you sniffle.
Your stamina has fallen from 100 to 99.
*
wave baton
Baton dropped.
You feel a sudden, painful electric shock from the baton, which makes it fall
from your hand. Moments later, everything goes black, and you feel like your
stomach has been sucked out. An instant afterwards, your surroundings swirl
about you, and you rematerialise...
Captain's cabin.
A violin bow has been put here. A framed, ancient chart lies here. An inky
quill has been left here. The log of Captain Kate is here!
*
i
You are wearing the following:
the earring and the crown.
You are carrying the following:
the unlit brand42, the garnet1, the conch, the key10, the croquet
mallet and the oracle.
Weight carried: 5kg 720g/100kg.
Objects carried: 8/12.
*
Suddenly, you cough.
*down
Galley.
A smallish, wooden sailing dinghy, only large enough for one person, has been
left here.
*
take boat
Dinghy taken.
*
n
You cannot go north from here.
*
where shark
1 in the place known as "sea".
*
out
Captain's cabin.
A violin bow has been put here. A framed, ancient chart lies here. An inky
quill has been left here. The log of Captain Kate is here!
*
Suddenly, you sniffle.
*
i
You are wearing the following:
the earring and the crown.
You are carrying the following:
the dinghy, the unlit brand42, the garnet1, the conch, the key10, the
croquet mallet and the oracle.
Weight carried: 26kg 220g/100kg.
Objects carried: 9/12.
*
put all in boat
Crown inserted in dinghy.
Oracle inserted in dinghy.
Croquet mallet inserted in dinghy.
Key10 inserted in dinghy.
Earring inserted in dinghy.
Conch inserted in dinghy.
Garnet1 inserted in dinghy.
Unlit brand42 inserted in dinghy.
*
take mallet from boat
Croquet mallet removed from dinghy.
*
out
Deck.
*
s
Vicious rocks.
*
Suddenly, you sneeze.
You feel rather proud to have survived so long since leaving the Elizabethan
Tearoom.
(Persona saved on +50 = 8,466).
*look
Vicious rocks.
You are landed by some vicious rocks out at sea. A strong current flows past
at alarming speed round the tattered, half-submerged wreckage of a galleon
stuck forlornly on them. You can cross to the deck of the ship by going
northwards, but its front half is underwater. To the east in the distance can
be seen a beach and cliff. Quite a way to the south there looks to be a small
island, dominated by a huge archway which stands astride it.
*
qn
Looking northward, you see a place known as "deck". It appears to be empty.
Looking eastward, you see a place known as "sea". It appears to be empty.
Looking southward, you see a place known as "sea". It appears to be empty.
Looking southwestward, you see a place known as "sea". It appears to be empty.
*
e
Sea.
A shark0 fin can be seen cutting through the water around you.
*
e
Sea.
*
e
Sea.
*
se
Slippery rocks.
You are delicately attempting to cross some slippery rocks. To the west can be
seen a wrecked galleon, and in all directions are more rocks.
*
n
Slippery rocks.
You are delicately attempting to cross some slippery rocks. To the west can be
seen a wrecked galleon over the sea, to the north a beach, and in all other
directions more rocks. Thrust deep into a rock is a murderous longsword!
*
take ls
You take hold of the longsword but its magical powers have faded, and it
disintegrates in your hand.
*
n
Bottom of waterfall.
You are standing on a sandy part of a beach, at the bottom of a thundering
waterfall which smashes into the rocks from the cliff above. To the north is a
rockier part of the beach, but otherwise the area is cut off by the sea apart
from some slippery rocks to the south. To the west, in the sea, can be seen
the wreckage of a galleon, torn against some vicious rocks.
*
n
Rocky beach.
*
qn
Looking eastward, you see a place known as "forbidding tunnel". It contains a
grate.
Looking southward, you see a place known as "bottom of waterfall". It appears
to be empty.
Looking westward, you see a place known as "sea". It appears to be empty.
*
nw
Sea.
You are out at sea. To the east is a beach, further out to the west a galleon
wrecked on some vicious rocks.
*
n
Sea.
You are out at sea, midway between a beach to the east, some slippery rocks to
the southeast, and a wrecked galleon to the west.
*
n
Sea.
You are out at sea. To the east and west are rough waters, but northern and
southern directions look safe enough to take. A shark0 fin can be seen cutting
through the water around you.
*
n
Sea.
You are in a narrow channel of calm water, sailing around a headland with
rough seas swirling about it, its granite rocks unfortunately precluding any
attempt at landing. Northwards is a small bay with a jetty to its east;
southwards is a larger expanse of navigable water. Thrust deep into a rock is
a murderous longsword!
*
You are suddenly given a nasty sting by something.
Your stamina has fallen from 100 to 93.
*
take ls
You easily withdraw the longsword from the rock.
Longsword taken.
*
n
Sea.
You are out to sea, away from the coastline. All around, except in the
southerly and easterly directions, the water is very rough, and it would take
a much larger craft than yours to travel there safely. Far beyond a headland
to the south you can see a ship wrecked on some vicious rocks, but there is
nothing but tempestuous sea beyond the cliff to the north.
*
e
Sea.
You are out at sea, next to the coastline. To the west, the sea looks still
sailable, but northwards it gets rough. Eastwards is a jetty, which juts out
into the waves from a beach beyond. To the south, the relative tranquillity of
these coastal waters continues.
*
e
Jetty.
This is a wooden jetty, which forces itself out into the sea. To the east is
the beach, but otherwise the sea is all around you. There is a lobster pot
here.
*
e
Stony beach.
*
zw
Scrub slope.
A horrifying zombie (zombie9) stands in your way! The zombie9 is carrying a
pebble0.
*zw
Your way is blocked by the zombie9.
*
zw
Your way is blocked by the zombie9.
*
The zombie9 drags itself off.
*
zw
Dangerous cliff.
A small, rusty key lies here.
*zw
Forest on steep slope.
*zw
Dense forest.
A horrifying zombie (zombie6) stands in your way! On the ground there is a
large stick.
zw
Dense forest.
*
zw
Beaten track.
*zw
West pasture.
*zw
River.
*zw
Rapids.
*zw
You are waylaid in a treacherous swamp.
*zw
You're already in the swamp, take a look you myopic dumbo.
*zw
You're already in the swamp, take a look you myopic dumbo.
*
empty boat
Unlit brand42 dropped.
The unlit brand42 sinks...
Garnet1 dropped.
The garnet1 sinks...
(Persona saved on +25 = 8,491).
Conch dropped.
The conch sinks...
(Persona saved on +11 = 8,502).
Earring dropped.
The earring sinks...
(Persona saved on +7 = 8,509).
Key10 dropped.
The key10 sinks...
(Persona saved on +4 = 8,513).
Oracle dropped.
The oracle sinks...
(Persona saved on +37 = 8,550).
Crown dropped.
The crown sinks...
*
i
You are carrying the following:
the longsword, the croquet mallet and the dinghy.
Weight carried: 24kg 750g/100kg.
Objects carried: 3/12.
*
drop ls
Longsword dropped.
The longsword sinks...
(Persona saved on +15 = 8,565).
*
Something magical is happening.
(Persona saved on 8,565).
*

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